﻿namespace Minecraft.Model
{
	/// <summary>
	/// 每一个成就的奖品的类型
	/// 1物品 2经验 3金币
	/// </summary>
	public enum EnumAchievementAwardType
	{
		/// <summary>
		/// 
		/// </summary>
		None = 0,
		/// <summary>
		/// 物品
		/// </summary>
		Goods = 1,
		/// <summary>
		/// 经验
		/// </summary>
		Exp = 2,
		/// <summary>
		///  金币
		/// </summary>
		Gold = 3
	}
}
